Microsoft made some noise when it announced that Windows 11 would eventually support running Android apps, but it’s actually a little late for the game. This “Windows Subsystem for Android” offers technical and performance advantages, but it is not the only solution available today. BlueStacks has been offering an emulator for quite some time that runs a modified Android experience on PCs and Macs. Now the company has brought that concept to the cloud with BlueStacks X, its formal foray into cloud-based game streaming.
BlueStacks is one of the most famous methods of running Android apps on Windows and macOS, which is most commonly used for Android games. It uses an emulation method to achieve this, and of course that has some drawbacks in terms of performance. At the very least, you need fairly powerful hardware to comfortably play Android games.
BlueStacks X mitigates this in the same way as cloud gaming but with a slight rotation about history. The new service works with its own sister company now.gg and uses a hybrid approach to streaming games. In short, it shifts some of the hard computational and graphics rendering work to the endpoint, i.e. the client device, so not all of the data has to be streamed from the cloud.
That’s not exactly a major problem, as most of these endpoints are cables with native graphics rendering, including modern browsers like Chrome. This means almost any device with a browser can actually access BlueStacks X games, including a humble Raspberry Pi or, for the kick, an Android phone. It also offloads BlueStack’s servers and helps reduce costs.
The latter also helps turn BlueStacks X into an ad-supported free service, though a paid premium tier will be rolled out later. The service is still in beta and is available on Windows 10 and 11, macOS, iOS, Android and Chrome OS, among others. BlueStacks X has a dedicated app player for Windows PCs, but you can easily access it from any browser too.
This article was previously published on Source link