Now that Season 3 of Video Gameography has concluded and the Uncharted series has been well… charted, we dive deep and soar above the clouds to shine the spotlight on the Bioshock series in Season 4. This week, we welcome our guest Bryan Vore back to the show as we take to the skies and explore the final game in this sadly short trilogy, Bioshock Infinite.
Bioshock Infinite entered pre-production around the same time as Bioshock 2, but while 2K Marin once again explored the depths of the sea, Ken Levine and his team at 2K Boston/Irrational Games had their heads in the clouds. Focusing on the American state of emergency, Bioshock Infinite introduces players to the floating city of Columbia, a feat of engineering inspired by the World’s Fair attractions of yesteryear. We discuss the disturbing development that miraculously came together late in the process, as well as the main characters, Booker DeWitt and Bioshock’s first constant companion in Elizabeth. Listen to the end as we reveal what the next season of Video Gameography has in store!
Join host Marcus Stewart (@Marcus Stewart7), John Carson (@John_Carson) and former game informant Editor Bryan Vore (@Bryan_Vore) as we unpack the story and narrative of the last Bioshock released to date!
If you want to get in touch with the Video Gameography Podcast, you can email us at [email protected] You can also join our official game informant Discord servers by linking your Discord account to your Twitch account and subscribing to it game informant Twitch Channel. From there, locate the Video Gameography channel under “Community Spaces.”
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