Sony recently announced that the previously PlayStation-exclusive God of War simulation game God of War is coming to PC, which was very big news indeed. But the PC port is not being developed by Sony which said Ars Technica that the project is “overseen” by Sony Santa Monica but is being developed by Jetpack Interactive.
Jetpack Interactive isn’t the most famous game studio in the world, but it is website lists several projects it has been involved in in the past, including NBA Live 14, 15, and 16, Dark Souls, and Plants vs Zombies: Garden Warfare 2. Most of that work, however, played a supporting role: Jetpack provided technical Support for Garden Warfare 2 and the PC version of Dark Souls, the latter of which was notoriously bad, although we can’t attribute this to a studio called in for support. (In fact, From Software is the listed developer – it’s not clear what role Jetpack played.) It also provided engineering and UI development support for NBA Live 16. The studio’s only fully independent port is actually the opposite of God of War on PC: it ported the PC version of Orcs Must Die! Unleashed on the PlayStation 4.
It’s a little surprising that Sony would seek a support studio to handle the God of War port, especially since it now owns the very experienced PC port developer Nixxes Software. “Kratos is Sony’s Mario,” we said last week after the PC version was announced, and it’s a very big deal to share with non-PlayStation platforms. Another major Sony game, Horizon Zero Dawn, was brought to PC last year with severe (and annoyingly intermittent) performance issues that required multiple patches to resolve.
Which isn’t to say Jetpack won’t make it, and of course I hope it does. How exactly Sony Santa Monica will be involved beyond a vague oversight capacity is not clear. I have asked and will inform myself when I get an answer.
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