There is a bug in the recently released comedy shooter High on Life (opens in new tab) that traps players in a space version of the Applebees restaurant. High on Life, from Rick and Morty co-creator Justin Roiland’s Squanch Games, is a gritty, wacky, overly wacky riot of colors and sounds that will either delight or annoy you, depending on your personal tolerance for the wacky/or wacky.
In a moment that I know is a bug but feels extremely branded, players always seem to get caught up in the Space Applebees. How do I know it’s an error? The only way to overcome this is to… start the game over. Starting from the checkpoint won’t do you any good here. Space Applebees devoured your game and you can’t get it back.
The bug reports started shortly after release, but they’re honestly… pretty hilarious. “I hope you guys can fix the Applebees bug that gets stuck when sister walks with the BF,” someone told the developers Twitter (opens in new tab). I get depressed too when my sister leaves with her new boyfriend and I don’t want to leave the Applebees. The game is realistic, 10/10 etc.
Applebees, in case you don’t know, is an American restaurant chain that’s a staple at malls and freeway exits. It serves many foods and drinks that are very bad for you. It’s the kind of place you might go to eat with people you don’t like very much but like enough to go out to eat with, which is probably the kind of phrase that says more about my personal biases as he does about Applebees. No shadow on Applebees connoisseurs.
“High on Life Glitch. Stuck in Space Applebee’s” says a Reddit (opens in new tab) Post Office.
high_on_life_glitch_stuck_inside_space_applebees from r/highonlifegame
I’ve reached out to Squanch Games for comment but if I’m being honest don’t expect one here during the holiday season.
High on Life is quite predictably a huge hit with its target audience and a general failure with critics. Our Rick Lane called it a “whining mess of mediocrity” in his particularly wild 40/100 PC Gamer review. (opens in new tab). However, Morgan Park, much more of a fan of this type of humor, said it had already won him over (opens in new tab) through the Gamescom trailer.
Either way, if I’m completely honest, I can forgive a lot of any game that has a full 90 minute movie in it (opens in new tab) for no apparent reason. Actually, you can look at two (opens in new tab).
Bless you to Claire kotaku (opens in new tab) for reporting this error. File Under: Headlines I Never Thought I’d Write. Relevant screenshot below.
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