A recent release from indie studio Blazing Bit Games, Nightmare Reaper sits somewhere between a modern roguelite and a retro FPS, combining familiar elements into a formula that feels pretty fresh. Pitting you against hordes of monsters exploding in bloody fountains, Nightmare Reaper takes open-ended levels, both procedural and hand-crafted, and lets you tackle them however you want – as long as you want them to use 80+ weapons with all sorts weird random modifiers to blow everything up.
I’m a big fan of the weapon, which is a book that shoots lightning.
As you progress through the levels you collect new random weapons and rains of gold coins. These coins can be used to buy character upgrades and abilities through mini-games you play on what appears to be a Nintendo Game Boy Advance SP. It’s either nostalgia or outright confusion for you I’m sure, but it’s an odd little stylistic touch that lets you know exactly where Nightmare Reaper is coming from.
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