Gran Turismo 7’s latest update is now live, bringing a ton of new content and fixing one particularly egregious gameplay element.
Adding a generous handful of new cars, events and single-player menu book objectives, Gran Turismo 7 patch 1.25 packs even more content into PS5’s premier racing sim. But one notable change in how car damage is calculated caught me by surprise and enormous relief.
That full patch notes (opens in new tab) have a section below called “Physics Simulation Model” and a bullet below it reads: “The conditions for mechanical damage resulting from collision or contact when Mechanical Damage is set to Light or Severe in set in the race settings have been changed. As a result, cars are now less likely to take damage after hitting a track wall or other obstacles.
Essentially, this means your car is less likely to take damage if you accidentally scrape a barrier, for example, or if a poorly behaved driver decides to tailgate you rather than overtake. Hopefully this change will help Gran Turismo 7’s cars feel at least a little more durable than a wet paper towel.
Boost my ride
I’m always happy when new content is added to GT7, especially when it’s content like events or menu books straight from the coffee shop. And I have a feeling that the update couldn’t have come at a better time, especially as we’re starting to see discounts for the Gran Turismo 7 25th Anniversary Edition.
But I had long stopped visiting the game’s online sports mode when the game’s damage model was changed to make it feel a lot looser than it was at launch.
Back in the day, like a soccer player, even minor bumps and scratches tended to have your car begging for a trip to the emergency room. Damage temporarily means that your car does not drive optimally, e.g. B. drifts in one direction or impedes its top speed. I’m assuming that will still be the case, but it sounds like it’s going to be a lot harder to get your car into this condition due to the new patch.
And that’s great news. Despite the best efforts of developer Polyphony Digital, a few not-so-well-intentioned drivers manage to slip through the higher ranks of Sport mode’s ranking system. And in such a competitive environment, even a minor malfunction in your vehicle can leave you seconds behind the rest of the field.
At least now it seems like such issues have been minimized somewhat. Now if the developer could only refine their overly harsh penalty system, I think GT7’s online lobbies will be in a very good place for the months to come. At least until Forza Motorsport gets on the record next year.
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